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The Guardians Update: 2.2.01 - Druckversion +- German Pilot Lounge [GPL] (https://pilot-lounge.de) +-- Forum: Community Forum (https://pilot-lounge.de/forumdisplay.php?fid=1) +--- Forum: News & Ankündigungen (https://pilot-lounge.de/forumdisplay.php?fid=2) +--- Thema: The Guardians Update: 2.2.01 (/showthread.php?tid=1859) |
The Guardians Update: 2.2.01 - Ulliversum - 27.10.2016 Auszug aus den Patchnotes: - When cannons, plasma accelerators and railguns malfunction, they now deal 5% of their own damage to themselves, rather than 200% which would instakill them - Civil wars now use the same structure as War/War Support to guarantee there is always at least one conflict zone in civil wars - Hunter hostiles now obey the same cooldown as normal NPCs to prevent instant interdictions - Fixed an issue where delivery and delivery founder missions were showing the wrong credit reward in the first transaction tab after you accept the mission - Materials do not drop from Fumaroles (or other persistent POIs) when multiple players are present fixed - Fixed Commanders allowed to equip multiple fuel scoops, fighter bays, refineries and shield generators by retrieving a module from storage - Change order of string returned by GetLongLatString, to Lat then long to revert the order of the latitude and longitude readout on the hud to be the same as pre-2.2 - Reduced module and ship transfer distance costs by 50% Zu den original Patchnotes: https://forums.frontier.co.uk/showthread.php/301663-The-Guardians-Update-2-2-01 |