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The Guardians Update: 2.2.01 - Druckversion

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The Guardians Update: 2.2.01 - Ulliversum - 27.10.2016

Auszug aus den Patchnotes:

- When cannons, plasma accelerators and railguns malfunction, they now deal 5% of their own damage to themselves, rather than 200% which would instakill them
- Civil wars now use the same structure as War/War Support to guarantee there is always at least one conflict zone in civil wars
- Hunter hostiles now obey the same cooldown as normal NPCs to prevent instant interdictions
- Fixed an issue where delivery and delivery founder missions were showing the wrong credit reward in the first transaction tab after you accept the mission
- Materials do not drop from Fumaroles (or other persistent POIs) when multiple players are present fixed
- Fixed Commanders allowed to equip multiple fuel scoops, fighter bays, refineries and shield generators by retrieving a module from storage
- Change order of string returned by GetLongLatString, to Lat then long to revert the order of the latitude and longitude readout on the hud to be the same as pre-2.2
- Reduced module and ship transfer distance costs by 50%


Zu den original Patchnotes: https://forums.frontier.co.uk/showthread.php/301663-The-Guardians-Update-2-2-01