Noch nicht registriert? Dann wird es Zeit!
registrieren  

Themabewertung:
  • 0 Bewertung(en) - 0 im Durchschnitt
  • 1
  • 2
  • 3
  • 4
  • 5
The Guardians Update: 2.2.01

#1
Auszug aus den Patchnotes:

- When cannons, plasma accelerators and railguns malfunction, they now deal 5% of their own damage to themselves, rather than 200% which would instakill them
- Civil wars now use the same structure as War/War Support to guarantee there is always at least one conflict zone in civil wars
- Hunter hostiles now obey the same cooldown as normal NPCs to prevent instant interdictions
- Fixed an issue where delivery and delivery founder missions were showing the wrong credit reward in the first transaction tab after you accept the mission
- Materials do not drop from Fumaroles (or other persistent POIs) when multiple players are present fixed
- Fixed Commanders allowed to equip multiple fuel scoops, fighter bays, refineries and shield generators by retrieving a module from storage
- Change order of string returned by GetLongLatString, to Lat then long to revert the order of the latitude and longitude readout on the hud to be the same as pre-2.2
- Reduced module and ship transfer distance costs by 50%


Zu den original Patchnotes: https://forums.frontier.co.uk/showthread...ate-2-2-01
[Bild: Beamsucker_Mix.gif]
Zitieren



Gehe zu:


Benutzer, die gerade dieses Thema anschauen: